"If it's not in the rules, it's not against the rules." When Allan B Calhamer produced the prototype for Diplomacy, which he called Realpolitik, he soon realised that the rules, and the game, needed to improve. This was, as it should be for any game in development, the result of extensive game play. Diplomacy was … Continue reading The Flying Dutchman
Tag: Remote play
Deadlines
Very simply, in Diplomacy the deadline is the time by which your orders have to be submitted. But what deadline lengths are there? What happens if you don't get your orders in on time? And which deadlines are best for a Dip game? Deadline Length Let's start with the FACE-TO-FACE game, the way it was … Continue reading Deadlines


